2016年4月28日 星期四

Android: 繪圖

## 簡單圖形繪製
protected void onDraw(Canvas canvas) {//重寫的繪製方法
super.onDraw(canvas);
canvas.drawColor(Color.BLACK);//繪製黑色背景
Paint paint = new Paint();//建立畫筆
paint.setColor(Color.WHITE);//設置畫筆顏色為紅色
canvas.drawRect(10, 10, 110, 110, paint);//繪製矩形
canvas.drawText("這是字符串", 10, 130, paint);//字符串,以字符串下面為基準
RectF rf1 = new RectF(10, 130, 110, 230);//定義一個矩形
canvas.drawArc(rf1, 0, 45, true, paint);//畫弧,順時針
canvas.drawLine(150, 10, 250, 110, paint);//畫線
RectF rf2 = new RectF(150, 130, 250, 230);//定義一個矩形
canvas.drawOval(rf2, paint);//畫圓 
}

## 貼圖功能
public void initBitmap(){ 
paint = new Paint();//建立一個畫筆
myBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.img);//獲得圖片資源
}
@Override
protected void onDraw(Canvas canvas) {//重寫的繪製方法
// TODO Auto-generated method stub
super.onDraw(canvas);
paint.setAntiAlias(true);//打開抗鋸齒
paint.setColor(Color.WHITE);//設置畫筆的顏色
paint.setTextSize(15);
canvas.drawBitmap(myBitmap, 10, 10, paint);//繪製圖片
canvas.save();  //儲存畫布
Matrix m1=new Matrix();
m1.setTranslate(500, 10);  // 平移
Matrix m2=new Matrix();
m2.setRotate(15);  // 旋轉
Matrix m3=new Matrix();
m3.setConcat(m1, m2);  
m1.setScale(0.8f, 0.8f);
m2.setConcat(m3, m1);
canvas.drawBitmap(myBitmap, m2, paint);
canvas.restore();
canvas.save();
paint.setAlpha(180);
m1.setTranslate(200,100);
m2.setScale(1.3f, 1.3f);
m3.setConcat(m1, m2);
canvas.drawBitmap(myBitmap, m3,  paint);
paint.reset();
canvas.restore();
paint.setTextSize(40);
paint.setColor(0xffFFFFFF);
canvas.drawText("圖片的寬度: "+myBitmap.getWidth(), 20, 380, paint);//繪製字符串,圖片的寬度
canvas.drawText("圖片的高度: "+myBitmap.getHeight(), 20, 430, paint);//繪製字符串,圖片的高度
paint.reset();
}

沒有留言:

張貼留言